This list is intended to include all those tools and utilities that any one of us may need to use to install, setup, play, clean or de-bug our Morrowind game played with mods. Portions have been moved from Finding and Using Mods and much has been added. While there is a large overlap between those tools used by mod players and mod makers, tools that are used solely for the construction of mods are listed separately at the Mod Makers' Tool List.
This list encompasses a considerable number of subjects and links. You will therefore encounter Content Menus for each main section heading, with increasing levels of detail as you descend the page.
7-Zip
From 7zip.org:
* High compression ratio in new 7z format with LZMA compression
* 7-Zip is free software distributed under the GNU LGPL
* Supported formats:
- Packing / unpacking: 7z, ZIP, GZIP, BZIP2 and TAR
- Unpacking only: RAR, CAB, ARJ, LZH, CHM, Z, CPIO, RPM and DEB
* Self-extracting capability for 7z format
* Integration with Windows Shell
* Powerful File Manager
WinRAR
From rarlab.com: WinRAR is a powerful archive manager. It can backup your data and reduce size of email attachments, decompress RAR, ZIP and other files (CAB, ARJ, LZH, TAR, GZ and TAR.GZ, BZ2 and TAR.BZ2, ACE, UUE, JAR (Java Archive), ISO (ISO9660 - CD image), 7Z, Z (Unix compress)) downloaded from Internet and create new archives in RAR and ZIP file format.
WinZip
From winzip.com:
* The most popular compression utility for Windows, with more than 150 million downloads
* Save storage space, dramatically reduce e-mail transmission time, and efficiently archive documents
* Protect your sensitive data with AES encryption
* Easy-to-use and powerful user interface: the intuitive WinZip Wizard for first-time users and the award-winning WinZip Classic interface for power users
ZipGenius
From zignenius.com: ZipGenius is the absolutely free software for Windows® that lets you compress files to almost any kind of archive. ZipGenius supports more than 20 compressed archive formats, including CD/DVD-ROM image files in ISO9660 standard. This is the file compression suite you were searching for: it is free and easy to use, plus it supports more than 20 formats of compressed archives, including RAR, ARJ, ACE, CAB, SQX, OpenOffice.org documents and the excellent 7-zip.:WinAce-Archiver is a fine utility you can use to manage all of your archives. It offers support for .zip, .cab, .rar, .arj, .arc, and .lha file formats.
PowerArchiver
From powerarchiver.com: PowerArchiver 2006 offers hundreds of features, yet remains easy to use, small and fast.
Novice users will find a familiar interface complete with tutorial and detailed help, while more experienced users can take advantage of full Explorer integration, multiple encryption methods and advanced compression algorithms.
IZArc
From izarc.org: IZArc is the ultimate archive utility supports many archive formats like: 7-ZIP, A, ACE, ARC, ARJ, B64, BH, BIN, BZ2, BZA, C2D, CAB, CDI, CPIO, DEB, ENC, GCA, GZ, GZA, HA, IMG, ISO, JAR, LHA, LIB, LZH, MDF, MBF, MIM, NRG, PAK, PDI, PK3, RAR, RPM, TAR, TAZ, TBZ, TGZ, TZ, UUE, WAR, XXE, YZ1, Z, ZIP, ZOO.
With a modern easy-to-use interface, IZArc provides support for most compressed and encoded files, as well as access to many powerful features and tools. It allows you to drag and drop files from and to Windows Explorer, create and extract archives directly in Windows Explorer, create multiple archives spanning disks, creating self-extracting archives, repair damaged zip archives, converting from one archive type to another, view and write comments and many more. IZArc has also build-in multilanguage support.
Irfan View
From IrfanView.com: IrfanView is a very fast, small, compact and innovative FREEWARE (for non-commercial use) graphic viewer for Windows
9x/ME/NT/2000/XP/2003.
It is trying to be simple for beginners and powerful for professionals.
NOTE: Install both Irfan View and the PlugIns.
XnView
From XnView.com: Import about 400 graphic file formats, Export about 50 graphic file formats
Multipage TIFF, Animated GIF, Animated ICO support, Image IPTC, EXIF metadata support,
EXIF auto rotation support, IPTC editing
Resize, rotate, crop support, Lossless rotate & crop (jpeg) support, Adjust brightness, contrast..., Auto levels, contrast, Modify number of colors, Apply filters (blur, average, emboss, ...), Apply effects (lens, wave, ...)
Fullscreen mode, Slide show with effects, Batch convert, batch rename, Create WEB page easily, Screen capture, Create contact Sheet, Create or edit Multi-page file (TIFF, DCX, LDF), Compare image side by side, Filmstrip layout
Windows only: TWAIN & WIA support, Print support, Drag & Drop support, 44 languages support
NOTE: Some more formats available with Ghostscript and CAD Plug-Ins
DDS Converter by Bluehair
It's a program that allows you to easily convert to DDS (and other formats) easily.
The program supports DDS, TGA, JPG, BMP, PNG and PSD image formats (you can import and export to any of those formats).
Developer's Image Library (DevIL)
Developer's Image Library (DevIL) is a programmer's library to develop applications with very powerful image loading capabilities, yet is easy for a developer to learn and use. Ultimate control of images is left to the developer, so unnecessary conversions, etc. are not performed. DevIL utilizes a simple, yet powerful, syntax. DevIL can load, save, convert, manipulate, filter and display a wide variety of image formats.
Currently, DevIL can load .bmp, .cut, .dds, .doom, .gif, .ico, .jpg, .lbm, .mdl, .mng,
.pal, .pbm, .pcd, .pcx, .pgm, .pic, .png, .ppm, .psd, .psp, .raw, .sgi, .tga and .tif files.
Formats supported for saving include .bmp, .dds, .h, .jpg, .pal, .pbm, .pcx, .pgm,.png,
.ppm, .raw, .sgi, .tga and .tif.
DevIL currently supports the following APIs for display: OpenGL, Windows GDI, SDL, DirectX and Allegro. Compilers that can compile DevIL or use it include Djgpp, MSVC++, Linux gcc, Delphi, Visual Basic, Power Basic and Dev-C++.
Windows Texture Viewer by nVidia
Windows Texture Viewer (WTV) was developed for simple DDS viewing, especially for those DDS files with an alpha channel.
DDS Thumbnail Viewer by nVidia
Allows you to view .dds files in Thumbnail view in the Windows Explorer.
Morrowind Enchanted Editor and Morrowind Enchanted Editor Manual by Farren
It is a low-level editor for Elder Scrolls III: Morrowind game files. It can edit
.ESM files (master game files), .ESP (plugin files) and .ESS (savegames).
Its not intended to replace but to complement the CK. The CK hides certain information from you and doesn't do save games. At a certain level, however, master files, plugins and save games have exactly the same structure. The Enchanted Editor shows you the information at this level. Its not intended for anyone who isn't willing to occassionally squint at the screen and think hard, because obviously the higher level information in CK is more meaningfully laid out. However if you put in the effort you have complete control over everything in a plugin, master or save game, rather than the limited control you have in CK.
The Elder Scrolls Advanced Mod Editor (TESAME) by Scarabus a.k.a. Erik Benerdal
This tool allows you to clean mods by removing/cutting/pasting elements
(unwanted entries) in your ESP files, merging mods in a new one and exporting part of a mod under ESD (Elder Scrolls Data) format. Very useful.
The Elder Scrolls Tool (TESTool) by ghostwheel
This is a powerful and easy-to-use mod management, repair and cleaning utility suitable for use by a novice or experienced player. It can perform the following functions:
* Remove unnecessary data from ESM/ESP files (including GMST entries), significantly reducing number of conflicts between different mods.
* Merge leveled lists for all active plugins, eliminating leveled list conflicts (this function was intended to replace Horatio's Leveled List Merger).
* Merge changes done to the various TES objects and dialog entries.
* Generate detailed conflict report for the given list of plugins.
* Manage list of currently active plugins with possibility to update ESP file header (version and master file sizes) and to change plugin loading order.
* One-click "JUST FIX IT!" button that automatically executes a set of tasks to reduce number of conflicts between active plugins as much as possible without any user interaction.
TESTool produces three additional .esp files if you run Merge Dialog, two if you do not. These should appear last in the load order in your Data Files window on startup. This can be manipulated in the CS, with TESTool or with a number of other utilities.
Bugs:
- The Merge Dialog function can break dialog and quests - use of this function is not recommended.
- The Just Fix It! function also runs Merge Dialog - use of this function is not recommended.
- The Merge Leveled Lists function was found to append rather than resequence leveled list entries. This has been resolved with aerelorn's Leveled List Resequencer v1.0 for TESTool which should be used in conjunction with TESTool. Basically, run TESTool and then run the Leveled List Resequencer - detailed directions are in the readme file. Wrye Mash now also includes a leveled list merge and resequencing function.
Further information: Original Documentation (Internet Archive) How to properly use TESTool by abot TESTool usage notes - Morrowind Modding Wiki
GMST Cleaner by Argent
The purpose of this application is to provide a quick and easy way to clean mods of the 'evil' GMST entries that get dumped into plug-in files. This will remove the 11 entries that Tribunal adds and the 61 added by Bloodmoon. This program will not remove other intentional GMST entries, only entries that are identical to the 'evil' entries.
GMST Fix by ManaUser
This is exactly the same as GMST Vaccine, except that the date is set in the future - thus it's GMST settings will override any incorrect GMSTs present in other mods. This is probably the easiest solution and will only cause problems if some mod intentionally changes the GMST settings.
ESP Cleaner by Horatio a.k.a Dave Gallop
This program provides a quick and easy way to remove all "changed references" on objects, characters, ect., in a mod/plug-in, created by The Elder Scrolls:
Construction Set, that is not different by any other respects to the same reference in the Master file. It also allows you to convert ESP into ESM.
The Elder Scrolls Tool (TESTool)
This is a helper utility for the The Elder Scrolls: Morrowind game. It can generate detailed conflict report for the given list of plugins.
Major Features:
- Prevent Doubling! Mash is the only tool with the ability to prevent doubling and related reference errors.
- Repair All: Mash is the only tool with the ability to automatically repair references on game files. And it deletes orphan contents, and "debris" globals, npcs.
- Manage Mods, Save Games and the Load List: Rename, duplicate, hide, and reorder mods and save games.
- Import/Export Dialog: for easy spell checking and editing.
- Merge Leveled Lists: Merge and resequence leveled lists.
- Ref Removers: Remove troublesome references from a save game.
- Ref Replacers: Replace one set of refs with another. NOM that Mod!
- Doc and Journal Browsers: Easily review the docs for any mod and/or the journal for any save game.
- Manage Replacers: Easily apply and remove texture, etc. replacers.
- Repair World Map
Minor Features
- Mods: Convet to esm/esp, sort records, generate schedule scripts.
- Saves: Extract map notes, remove selected references and other records.
- Copy the masters list to the clipboard for forum posts, etc.
- Groups: Organize your mods by groups (Fix, Quest, Gameplay, etc.)
The Elder Scrolls Tool (TESTool)
This is a helper utility for the The Elder Scrolls: Morrowind game. It can manage list of currently active plugins with possibility to update ESP file header (version and master file sizes) and to change plugin loading order.
GMST Contamination -
GMST Vaccine by Wrye
GMST Vaccine is modders aid that helps to prevent GMST contamination. Usage is simple: Just load GMST Vaccine.esp whenever creating or editing esp files in TESCS.
Morrowind Edit (MWEdit)
MWEdit is an alternate editor for Bethesda's the Elder Scrolls: Morrowind computer role-playing game. While it is similar to appearance to the official Construction Set editor, it includes additional features and bug fixes to make creating/editting mods easier.
Morrowind Enchanted Editor and Morrowind Enchanted Editor Manual
It is a low-level editor for Elder Scrolls III: Morrowind game files. It can edit .ESM files (master game files), .ESP (plugin files) and .ESS (savegames).
Its not intended to replace but to complement the CK. The CK hides certain information from you and doesn't do save games. At a certain level, however, master files, plugins and save games have exactly the same structure. The Enchanted Editor shows you the information at this level. Its not intended for anyone who isn't willing to occasionally squint at the screen and think hard, because obviously the higher level information in CK is more meaningfully laid out. However if you put in the effort you have complete control over everything in a plugin, master or save game, rather than the limited control you have in CK.
The Elder Scrolls Advanced Mod Editor (TESAME)
This tool allows you to clean mods by removing/cutting/pasting elements
(unwanted entries) in your ESP files, merging mods in a new one and exporting part of a mod under ESD (Elder Scrolls Data) format. Very useful.
The Elder Scrolls Tool (TESTool)
This is a helper utility for the The Elder Scrolls: Morrowind game. It can remove unnecessary data from ESM/ESP files (including GMST entries), significantly reducing number of conflicts between different mods.
GMST Cleaner
The purpose of this application is to provide a quick and easy way to clean mods of the 'evil' GMST entries that get dumped into plug-in files. This will remove the 11 entries that Tribunal adds and the 61 added by Bloodmoon. This program will not remove other intentional GMST entries, only entries that are identical to the 'evil' entries.
GMST Vaccine @ Wrye Morrowind or MMH
Prevent GMST contamination from every happening! Just load GMST Vaccine.esp whenever creating or editing esp files in TESCS (when Bloodmoon has not been loaded).
GMST Fix
This is exactly the same as GMST Vaccine, except that the date is set in the future - thus it's GMST settings will override any incorrect GMSTs present in other mods. This is probably the easiest solution and will only cause problems if some mod intentionally changes the GMST settings.
ESP Cleaner
This program provides a quick and easy way to remove all "changed references" on objects, characters, ect., in a mod/plug-in, created by The Elder Scrolls:
Construction Set, that is not different by any other respects to the same reference in the Master file. It also allows you to convert ESP into ESM.
Elder Scrolls Parser (ESParser) 1.2
It is a parser but it also allows you to edit a few things: export / import dialogues, detect loop, rename topic, export NPC list and Morrowindize dialogue.
NPC Edit
NPCEdit is a simple program that lets you edit groups of NPCs in a Morrowind plugin file. Instead of adding/deleting items/spells for one NPC at a time, you can choose a set of NPCs to operate on by race, class, level, etc...
Morrowind Master Cheat Sheet: Excel or PDF
A list of all the in-game items (armor, weapons, miscellaneous items, potions, books, clothing, alchemical ingredients), spell effects, NPCs, trainers, spell merchants and console commands for Morrowind, Tribunal and Bloodmoon.
The Elder Scrolls Dependency Tool Kit (TESDTK) @ MMH or Nexus
Ever made a plug-in that ended up with a parent master you didn't want? Maybe you want to make a Morrowind only mod but are sick to death of the GMST errors with Tribunal. Then TESDTK is for you!
* Add/remove parent master dependencies
* Quickly update old mods to the current version of Morrowind
* Convert TESAME modules to plug-in files
* Revert ESM files to ESP
* Convert ESP files to ESM
Mod Prepare @ Nexus or MMH
Prepare plugins for editing/game, convert between morrovind formats and clear links to master files.
The program scan morrovind files (*.esm, *.esp, *.ess) and do following:
- in the record 'TES3' change the file type flag (subrecord 'HEDR')
- deletes subrecords 'MAST' and 'DATA' again in the record 'TES3' (so, remove links to master files). Only marked files will be placed to header.
(The program does not check a correctness of such operation, it simply cleans header!)
- in the records 'INFO' it scans subrecord 'NAME' and replaces symbols '@' to '{' and '#' to '}' and backward.
Immersive Architect @ MMH
The idea behind this tool is to utilize the Morrowind game engine as a world building tool. It allows towns/citys to be built in-game instead of using the construction set.
Placeholder items are carried in inventory, and are dropped on the ground to place building meshes in the game world. When the town is built, save your game and use the Morrowind Immersive Architect utility to copy your newly built city into a plug-in file.
Morrowind Script Packer
This program remove all script's texts (subrecord SCTX)from the mod and save result in the file _out.es?
in same directory where placed original mod. After this processing, the mod still work in game (it use only compiled scripts), but cause troubles for editing the scripts. To edit those scripts first need decompile it back to text form.
The purpose of this program is to help you to translate Morrowind mods. It automatically translate Cell Names and Items / Armors / Weapons names that are already present in one of the 3 main ESM.
You should translate "by hand" new Items / Armors / Weapons or Cell's names, Dialogue, messagebox, and update Cell Name in script.
TES Lexicon
It is an English version - French version dictionary to help you to translate NPC names or Cell names in script or dialogue.
Mod Info @ Nexus or MMH
This utility allows to view content of Morrowind data files and generate various reports:
- Syntax highlighting
- Detection of the new / changed records
- PreScanning
- Statistic
- Export group of records
Mod Text Importer @ Nexus or MMH
This program is for replacing the text in some records of Morrowind mods.
The main usage is for import translated text back to the mod.
It process following records:
- book text (BOOK - TEXT)
- script text (SCPT - SCTX)
- dialog text (INFO - BNAM)
- zodiac description (BSGN - DESC)
- class description (CLAS - DESC)
- race description (RACE - DESC)
- skill description (SKIL - DESC)
After import of script text you MUST recompile it in the TESCS! MTI can't do it - it just replace text, leave compiled scripts unchanged.
The import file can be generated Vasiliy's other program: Mod Info.
The main difference from the Mod Text Merger is that the MTI can import large multiline texts.
Mod Text Merger @ Nexus or MMH
This program is for replacing the text in some records of Morrowind mods.
The main usage is for import translated text back to the mod.
The import file format is very simple and can be generated by Vasiliy's other program: Mod Info.
The records in import file always should be in one line.
The main difference from the Mod Text ImporterMerger is that the MTM can't import large multiline texts.
HxD
HxD is a carefully designed and fast freeware hex editor which can handle files of any size. Available as a portable & installable editions for Windows 95 to Windows 10.
wxHexEditor
wxHexEditor is a powerful freeware hex editor which can open the largest files. Open source, supports Linux, Mac OSX and Windows platforms.
TESFiles by MentalElf @ abot's Website
A tool for packaging all files in a Morrowind Mod, or uninstalling a Morrowind Mod. To automate the tedius work of tracking what files belong to a mod. Now you can add files to your working Morrowind area with abandon, and know that when it's time to package your work, only those files actually required by the mod will be included in the released archive.
Overunity
You only see the mods you want to use, you can sort them by Name, Date, Author or Size. You can remove any number of mods all at once, you can immediately activate all mods used by a savegame and receive a report of missing mods, in case you've re-installed Morrowind.
You can also scan any number of mods all at once, receiving a report of all broken file links, including Nif references to textures. You can choose not to include resources from other plugins if your mod depends on these other plugins(install only what's yours in order to decrease archive size) via the Exclusive Scanner.
BSA Browser by Argent
This utility allows you to browse, search, pack, unpack, and register Bethesda Softworks Archive (bsa) files with a user friendly interface . This program was inspired by Ghostwheel's BSAPack (which the program uses to perform 3 of the 5 functions mentioned), and Splender of the Ashlands' BSA Reader, which are both command line utilities. BSA Browser is ideal for those 'who get lost and panicky at the words "commandline" ' (-Brash).
BSAPack Utility by Ghostwheel
Command line BSA archive packer/unpacker. Utility allows one to create, list content and unpack TES3 BSA archives.
Reader of BSA Files by Splender
This tool enables you to list and extract content from Bethesda Softworks Archives, or BSA files.
BSA Registration Utility by Ghostwheel
This utility will automatically register in the [Archives] section of the Morrowind.ini all BSA files in the Morrowind's "Data Files" directory.
The Elder Scrolls Mod Utility (TESMU) by Macgyver
TESMU acts as a registry for your installed mods, allowing you to keep track of which files belong to which mod, and optionally removing them quickly and easily.
TOOLS FOR MOD USERS
Most desired changes to mods can be made in the Construction Set (CS) that comes bundled with your game. Utility programs generally make it easier or faster to make these changes. Directions for using the more popular utilities to perform most common tasks are found in the Techniques section.
Extracting Compressed Files. WinZip is normally included with Windows OS but will not open all types of compressed files. Other useful decompression utilities include:
7-Zip - better compression ratios than other zip-compatible archivers, free and supports the 7z, ZIP, CAB, RAR, ARJ, GZIP, BZIP2, TAR, CPIO, RPM and DEB formats.
ZipGenius
- a favourite of some experienced mod users: 'works every time, handles every compression format you need, integrates with a virus scanner, can detect and repair damaged files, free to download, contains no ad-ware or spy ware, more flexible in file handling, skinnable, and easy to use.'
PowerArchiver
- preferred by others, this utility provides support for most compressed and encoded files and is designed to integrate with Windows Explorer.
Gameplay Utilities. Tools that are intended to directly improve your in-game experience in some way.
exe.optimizer 1.7
- by Timeslip. Originally intended to be an FPS increaser this programme turned out to have a large CTD reducing effect for many users.
Morrowind FPS Optimizer 1.96 or 2.0 - by Alexander Stasenko. A lightweight program which improves Morrowind quality and performance by:
- dynamically changing render quality to maintain a stable FPS (frames per second) rate;
- set minimum and maximum view distance to improve FPS or unlock view distances beyond the default maximum;
- set screen resolution, aspect ratio, refresh rate and field of view;
- introduces N-Patch (ATI TruForm) support, which greatly improves the game's graphics quality.
Note: The new features added in v2.0 are usually considered a bit buggy.
Mod Editors. A family of utilities used to modify plugins and savegames.
TESTool 1.3
- by ghostwheel. This is a powerful and easy-to-use mod management, repair and cleaning utility suitable for use by a novice or experienced player.
Functions: remove unnecessary data including GMST entries, merge leveled lists for all active plugins [sic], merge changes to TES objects and dialog entries, generate detailed conflict report, manage list of active files - update ESP file header (version and master file sizes) and change loading order and a one-click “JUST FIX IT” button that automatically executes a set of tasks to reduce conflicts.
TES Advanced Mod Editor (TESAME) 1.2 - by Scarabus. Also available for download at UESP, TESAME is another powerful editing tool. Preferred by some users, it is somewhat less friendly to novices. Edit mods, clean unwanted items including GMSTs, merge mods and export and import specific objects as modules or.ESD.
TES Dependency Tool Kit 1.0 (TESDTK) - by Argent. A special-purpose editor that adds/removes parent master dependencies, quickly updates old mods to the current version of Morrowind,converts TESAME modules to plug-in files, reverts ESM files to ESP and converts ESP files to ESM. Requires a Java Runtime Environment, included.
Wrye Mash
- initially a plugin manager developed to prevent doubling, Wrye Mash includes some editing and repair capabilities. Manage mods and savegames, add and remove mods without doubling and deletion problems, fix most broken reference problems, merge and resequence leveled lists, change load order and a number of other useful functions for managing mods. Requires python and wxPython : links are in the readme.
Load Order.
The order in which your plugins load can be critical to their successful operation. Load order is influenced by changing the time stamps on mods and can be manipulated in a mod editor, including the CS and Wrye Mash. Several other utilities also change file dates:
Reorder Plugins by Bingo the Clown.
Although it requires a Java applet be downloaded to run, this little utility is intuitive and effective and it provides positive control of load order.
BulkFileChanger (BFC) - by NirSoft. Allows file dates to be changed easily, another tool to influence the load order of mods.
Detecting Mod Conflicts. Conflicts between your plugins can be detected using any of the mod editors, including the CS, or with this utility:
TES Plugin Conflict Detector (TESPCD) 0.31
- by Ely VanReen Soto. Detects conflicts between plugins and gives you the option to delete or merge them. Excellent directions and source code available. A useful and powerful utility - 'TESPCD is a lot stronger tool than at first appears: it has elements of Enchanted Editor in it as well as elements of TesTool.'
Leveled Lists.
Leveled lists are used to allow creatures and items to appear only at certain levels. If more than one mod changes leveled lists, the game engine uses only the changes from the last loaded mod and you will miss changes intended by mods loaded earlier.
Morrowind Leveled List Merger 1.14
- by Horatio, was the first utility to combine the leveled list data from all loaded mods into a single plugin. It made some errors in calculating a few probabilities, however. For most users, TESTool 1.3 used in conjunction with the Leveled List Resequencer 1.0 would be a better option.
Mod Managers. These utilities help in installing, registering and uninstalling plugins neatly and efficiently.
TES Mod Utility 2.01 (TESMU) - by Macgyver, acts as a registry for your installed mods, allowing you to keep track of which files belong to which mod, and to remove them quickly and easily. Includes source code.
Morrowind Plugin Manager 1.2
- by DW. Installs all files found in a Zip or Rar archive to your chosen Morrowind installation path and associates them with the plugin entry in the plugin management display. Uninstalling a plugin removes all files associated with the plugin except files shared with any other plugin and removes empty directories that are no longer needed. Timestamp update and an advanced mode 'Clean Up' are supported.
TESFILES (Tribunal ∓ Bloodmoon) 1.08
- by MentalElf. A tool for packaging all files in a Morrowind Mod or uninstalling a mod, it automates the tracking of what files belong to a mod.
Various. Utilities and tools that do not neatly fit into other categories.
ieSpell - A Spell Checker for Internet Explorer
- a free utility that provides quick and reliable internet spell checking. Used on forum dialogue boxes, it can be a boon to effective communication.
Morrowind Construction Kit Commands
- at UESP. This is a table of all CS commands. The console is an in-game scripting device so this table lists the possible console commands.
Morrowind Savegame Editor - by Jorge 'DeliriumT' Ossorio, lets you edit a number of variables stored on Morrowind savegames.
TESFaith - by Paul Halliday is a command-line utility to copy, move or delete entire cells, including landmass and its associated objects, NPCs, interior doors and script and dialogue references.
A GUI version called TESfaith# has been developed by Timeslip, but isn't quite as up-to-date as the command line version.
Multiple Setup.
These utilities make it easier to operate multiple installations or the various savegames by different players on a single installation. They may be of limited use unless you are extremely short of HD space, as pointed out here - Can I have multiple installations of Morrowind on my PC?.
Morrowind INI Switcher v0.9b - by Aridale, is a small program made to switch out the Morrowind.ini file as quickly as possible with other copies of it with different settings. Anything thats done through the Morrowind.ini file can be made into a INI Profile and switched as needed with MIS.
Morrowind Profiler 1.0 alpha - by Cheek, allows you to select multiple profiles for computers that have more than one user playing. It moves the save files associated with each profile in and out of the saves directory.
MWSwitcher 2.0
- by MentalElf, enables the quick switching between Morrowind copies, which allows quickly switching between sets of "Data Files" selections, meshes, textures, etc.
Savegame Manager
- by Tylius. A savegame manager that will manage the different savegames of multiple users or multiple characters. [The .NET framework
1.1 is required to run this, and is available at Microsoft
I hope that I didn't forgot anything, but in any case, if you find a mod that isn't in the list, just tell me, and I'll add it.